在沒有任何概念或背景資料的情況下去觀賞一套電影,這是第二次,上一次是《浮花》,這樣以沒被污染過的腦袋去欣賞一套電影,感覺特別好,亦自覺是對導演的一份尊重,好奇怪的想法吧?
上星期看的是優先場,正式公映要到8月23日,比日本版遲了足足一年。說的是老生常談的主題──時間,但故事情節卻充滿時代感,一點不覺得土氣。人生都有太多的遺憾,要是可以重來的話該有多好?當然,這都是我們一廂情願的想法,大概不會想到再來一次的話,可能比原來的情況更糟,主角真琴當然沒想到這一點,自顧自地穿梭於時空長廊裡,開心來着卻一點沒考慮身邊人的感受,前部份的「任性」使後來的「痛悔」更具震撼力,雖然早有心理準備,還是看得我酸溜溜的。畢竟這是一套動畫,總得有個美麗的結局,不管多麼牽強。
友人說日本的平面設計都很講究美,但不都能使人明白,要是指着這套電影說的話,是成立的,因為要是理性一點思考的話,兩位主角最終是不可能踫面的,但當我離開影院的時候,腦子裡憧憬的,盡是美麗的畫面…
上星期看的是優先場,正式公映要到8月23日,比日本版遲了足足一年。說的是老生常談的主題──時間,但故事情節卻充滿時代感,一點不覺得土氣。人生都有太多的遺憾,要是可以重來的話該有多好?當然,這都是我們一廂情願的想法,大概不會想到再來一次的話,可能比原來的情況更糟,主角真琴當然沒想到這一點,自顧自地穿梭於時空長廊裡,開心來着卻一點沒考慮身邊人的感受,前部份的「任性」使後來的「痛悔」更具震撼力,雖然早有心理準備,還是看得我酸溜溜的。畢竟這是一套動畫,總得有個美麗的結局,不管多麼牽強。
友人說日本的平面設計都很講究美,但不都能使人明白,要是指着這套電影說的話,是成立的,因為要是理性一點思考的話,兩位主角最終是不可能踫面的,但當我離開影院的時候,腦子裡憧憬的,盡是美麗的畫面…
2 comments:
Ooo~ thanks for your sharing of some design webs~ i'll browse them if i hv time 6)u(^(as you know there are many new hard words to me >)n(<")
BTW, i'm happy that i can now study both design & art in BU~ haha!
nowadays many designers work with artists so the boundary is blurred! i think it's unfair to both artist and designer if we make such a critique saying that "art is high and design is low" they just both bring great influence into our life our world!
how about andy warhol? what do you think he is high or low? he was using art to package his commercial purpose. is pop art = cheap art? because it makes money?
don't be silly! sometimes i just feel that we can't separate art&design. maybe this critique came out because some artists are jealous. to me, both of them should be respected!
"Art=Design+Art...? The boundaries are not so clear now. I would like to make them much less clear." - Gaetano Pesce, 1988
it probably described your feeling right now:)some of my friends has asked me to post the webs that i found interesting. i always want to as i thought that would be the first step to open our door to design criticism, to be more accurate, sharing.
btw, i really love reading "DesignObserver". it did open my eyes!
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